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Creating
Sphere
Bring
mouse near Command Panel >
Click on Create Panel > Geometry
> Standard Primitives > Click on Sphere
button
Now
we are Ready to make Sphere.
Bring
mouse in any Viewport, press mouse button and drag to make Sphere
of desired size, release mouse button. Similarly create few more
spheres of different sizes.
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Deleting
Objects :
Click on Select Object Tool and
then click on any Object to select it, press Delete
button on Keyboard or Edit Menu > Delete
Selected
Object will be deleted.
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Creating
Box
- Create
Panel > Geometry > Standard Primitives > Click on Box
button
- A
Box has three parameters - Length, Width and Height (or depth).
Bring mouse in Top Viewport, press mouse button on one end and
drag upto second end to define Width and Length of Box, release
mouse button. Now move mouse Up to define Height of the Box and
click mouse button at suitable height. Height of the Box will
be Visible in other three viewports.
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Creating
Cylinder
- Create
Panel > Geometry > Standard Primitives > Click on Cylinder
button
- Bring
mouse in Top Viewport, press mouse button and drag to define radius
of Cylinder, release mouse button. Now move mouse Up to define
Height of the Cylinder and click mouse button at suitable
height. Height of the Cylinder will be Visible in other
three viewports.
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Creating
Torus
- Create
Panel > Geometry > Standard Primitives > Click on Torus
button
- Bring
mouse in Top Viewport, press mouse button and drag to define radius
of Torus, release mouse button. Now move mouse outside or inside
to define radius of the Cross Section of Torus and click
mouse button at suitable size.
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Creating
Cone
- Create
Panel > Geometry > Standard Primitives > Click on Cone
button
- Bring
mouse in Top Viewport, press mouse button and drag to define radius
of Cone, release mouse button.
- Now
move mouse Up to define Height of the Cone and click mouse
button at suitable height.
- Now
move mouse Up or Down to give desired shape to the Cone and click
mouse button.
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Creating
GeoSphere
- Geospheres
produce a more regular surface than standard spheres. Geosphere
uses triangle faces instead of square faces and created using
fewer polygon faces than the standard Sphere object. They also
render with a slightly smoother profile than a standard sphere
given the same number of faces.
- Create
Panel > Geometry > Standard Primitives > Click on GeoSphere
button
- Bring
mouse in any Viewport, press mouse button and drag to make GeoSphere
of desired size, release mouse button.
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Creating
Tube
- Tube
is similar to the cylinder with a hole in it.
- Create
Panel > Geometry > Standard Primitives > Click on Tube
button
- Bring
mouse in Top Viewport, press mouse button and drag to define the
first radius of the tube, release mouse button.
- Now
move mouse to define the second radius, then click mouse
button.
- Move
mouse up or down to define a height, either positive or negative
- and click mouse
button.
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Creating
Pyramid
- Create
Panel > Geometry > Standard Primitives > Click on Pyramid
button
- Bring
mouse in Top Viewport, press mouse button and drag to define the
base of the pyramid, release mouse button. Now move mouse Up to
define Height of the pyramid and click mouse button at suitable
height. Height of the pyramid will be Visible in other three viewports.
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Note
: You can Create Objects in any Viewport
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